Programming for Microsoft's holographic headset leverages familiar tools -- Visual Studio and the Unity 3D framework -- in very unfamiliar ways Microsoft’s HoloLens is an intriguing device that ...
Microsoft today announced that it has acquired SyntaxTree, the France-based company behind UnityVS, a popular Visual Studio plugin for developers that use the cross-platform Unity framework to write ...
Last week, while rummaging around Ubisoft's bins in search of old bits of food, I came across a juicy video games scoop: a thick ream of paper containing the entire script of the recently announced ...