Scripts, in Unity, are how we add custom functionality to a game, and they can be used on just about everything to make it behave exactly how you'd like. We'll be coding these scripts in C# (C Sharp).
Put this on a GameObject with a Rigidbody, and it will draw the body's velocity vector and estimated acceleration vector. The acceleration is estimated because Unity does not give direct access to ...
25th August 2009. San Francisco, USA. Unity Technologies – unity3d.com – , the provider of the revolutionary Unity development platform which enables console-quality games for the Web, the iPhone and ...