IN DECEMBER 1989 Guido van Rossum, a Dutch computer scientist, set himself a Christmas project. Irked by shortcomings in other programming languages, he wanted to build his own. His principles were ...
Already in its 4 th edition, Invent Your Own Computer Games with Python is pretty close to the ultimate how-to-learn python book. First, it combines an easy ramp up from expecting you to know ...
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