mmp/pbrt-v3 The renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys. mitsuba-renderer/mitsuba ...
* First Triangle [simple.c](https://github.com/sbme-tutorials/SBE306-Computer-Graphics-Tutorials/blob/master/Tutorial-01/simple.c) * Wired teapot [teapot.c](https ...
If you have ever worked with computer graphic images, whether they be from digital cameras, found on the web, or you create them yourself, then you know there are a lot of image file formats that are ...
ABSTRACT: Large plane displays are often achieved by combining tiled imaging elements, which give the appearance of a single, seamless display. However, this is difficult to realize in practical use, ...
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