Game art has come a long way since its origin in systems like the Atari VCS. Fully immersive 3D worlds are typical for video games these days, and even 2D style games look better now than ever. If you ...
Mario & Luigi: Dream Team spent three years in development because studio AlphaDream chose to render the characters in 2D pixel art and shade them to look 3D, while all backgrounds were initially ...
When Cartoon Brew premiered the first teaser for Klaus back in 2015, we had to clarify that it was hand-drawn. Confusion was forgivable: the characters had the volume, the polished sheen, normally ...
In this studio course, students will explore and articulate creative responses to design challenges through critical awareness of character and environment design, and production. Students will ...
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