In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
株式会社翔泳社(本社:東京都新宿区舟町5、社長:臼井かおる)は、書籍『たのしい2Dゲームの作り方 第3版 Unity 6ではじめるゲーム開発入門』を2025年7月24日に発売します。本書は、Unityを使ったゲーム開発の入門書として好評を博してきた『たのしい2D ...
In part one of how to create a simple 2D platformer for Android in Unity, we went over the basics of creating a 2D platformer in Unity for Android. In doing so, we created a very basic little ‘game’ ...
A new piece of software just released from animation startup Midas Touch Interactive called Midas Creature is designed to add secondary animation to 2d characters – automatically. Midas Touch ...
In this in-depth tutorial, Mixamo will guide you through creating a functional scene with root motion and will use several animation methods with Mecanim. This tutorial will also focus on the theory ...